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Towards Efficient Parallel Radiosity for DSM-based Parallel Computers Using Virtual Interfaces

机译:使用虚拟接口实现基于DSM的并行计算机的高效并行可辐射性

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摘要

This paper presents the performance evaluation of a new technique for radiosity computation which aims at exploiting efficiently the different levels of a memory hierarchy of both sequential and parallel computers. Such ability is essential when dealing with complex environments having several millions of polygons. The principle of our technique is to split the initial environment into several sub-environments and compute the radiosity within each sub-environment. Exchange of energy between sub-environments is performed by means of virtual interfaces and visibility masks. The size of sub-environments can be adapted in order to fit into a cache or a local memory. We performed several experiments using an SGI Origin 2000 to show the effectiveness of our solution. It improves both the sequential and parallel execution of a progressive radiosity algorithm. Our technique decreases the execution time on one processor of an SGI Origin 2000 by a factor of more than 5 and leads to a very good efficiency for complex environments (1 million of polygons) on a multiprocessor configuration.
机译:本文介绍了一种用于光能传递计算的新技术的性能评估,该技术旨在有效利用顺序计算机和并行计算机的内存层次结构的不同级别。当处理具有数百万个多边形的复杂环境时,此功能至关重要。我们技术的原理是将初始环境分为几个子环境,并计算每个子环境内的辐射度。子环境之间的能量交换是通过虚拟接口和可见性掩码执行的。可以调整子环境的大小,以适合高速缓存或本地内存。我们使用SGI Origin 2000进行了几次实验,以证明我们解决方案的有效性。它改善了渐进式光能传递算法的顺序执行和并行执行。我们的技术将SGI Origin 2000的一个处理器上的执行时间减少了5倍以上,并为多处理器配置上的复杂环境(100万个多边形)带来了非常好的效率。

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